File isoamsc.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.


<!ENTITY dlcorn           "&#x0231E;" ><!--/llcorner O: lower left corner -->
<!ENTITY drcorn           "&#x0231F;" ><!--/lrcorner C: lower right corner -->
<!ENTITY gtlPar           "&#x02995;" ><!--dbl left parenthesis, greater -->
<!ENTITY langd            "&#x02991;" ><!--left angle, dot -->
<!ENTITY lbrke            "&#x0298B;" ><!--left bracket, equal -->
<!ENTITY lbrksld          "&#x0298F;" ><!--left bracket, solidus bottom corner -->
<!ENTITY lbrkslu          "&#x0298D;" ><!--left bracket, solidus top corner -->
<!ENTITY lceil            "&#x02308;" ><!--/lceil O: left ceiling -->
<!ENTITY lfloor           "&#x0230A;" ><!--/lfloor O: left floor -->
<!ENTITY lmoust           "&#x023B0;" ><!--/lmoustache -->
<!ENTITY lparlt           "&#x02993;" ><!--O: left parenthesis, lt -->
<!ENTITY ltrPar           "&#x02996;" ><!--dbl right parenthesis, less -->
<!ENTITY rangd            "&#x02992;" ><!--right angle, dot -->
<!ENTITY rbrke            "&#x0298C;" ><!--right bracket, equal -->
<!ENTITY rbrksld          "&#x0298E;" ><!--right bracket, solidus bottom corner -->
<!ENTITY rbrkslu          "&#x02990;" ><!--right bracket, solidus top corner -->
<!ENTITY rceil            "&#x02309;" ><!--/rceil C: right ceiling -->
<!ENTITY rfloor           "&#x0230B;" ><!--/rfloor C: right floor -->
<!ENTITY rmoust           "&#x023B1;" ><!--/rmoustache -->
<!ENTITY rpargt           "&#x02994;" ><!--C: right paren, gt -->
<!ENTITY ulcorn           "&#x0231C;" ><!--/ulcorner O: upper left corner -->
<!ENTITY urcorn           "&#x0231D;" ><!--/urcorner C: upper right corner -->